A pigeon landed this morning, bringing news from your good friend Lord Walder the Bold. Or is it bald? Anyway, he requested your attention regarding a problem he has. His people live on an island ruled by a fierce pirate leader, but they get along well. Neither hurts the other, peace can be smelled in the air. Then two weeks ago an unknown bandit gang appeared from the badlands, and they seem to want the island for themselves. Lord Walder needs your help! I say rally up some of our military forces and pay them a visit. Do you agree?
Goal Defeat all the pirate and bandit camps!
Reward A few resources and refills.
Lord Walder and the council have decided to build a statue in your honor. It will be placed at the plaza in their village! Sunrimm Island is safe again, thanks to you!
Sadly, your enemy had more experience in surprise attacks. Somehow, they reached the village and captured Lord Walder and the council, forcing you to leave the island. Maybe next time we’ll come more prepared!
|Player level required:||26+||Obtaining:||Adventure search (short) – 3.22%
Adventure search (medium) – 2.42%
|Experience Points:||3600 / 36|
|Number of players:||1||Completion Reward:||Blank card:|
|Available time:||48 h / 2 d||Archive:||—|
|A Tropical Welcome||
Say, what a nice village Lord Walder has here! It would be a shame for it to be raided. Alright, I’ve had a meeting with the village council and got some interesting news. They want to kill two birds with one stone. Yes, exactly, while getting rid of the bandits, the council wants us to get rid of the pirates too, and they will pay us well. So let’s go pirate and bandit hunting! First, we need to clear our way as they have blocked the southern roads with wooden walls.
Ha ha! Look at them swimming away with their tails between their legs! Nasty pirates! Good work!
Clear the way to the pirate leader’s camp!
The pirate leader seems very confused. No wonder – he’s being attacked from both sides, poor fellow. I think it’s time for him to consider a vacation, don’t you think?
We cleared out the pirate leader’s compound! It’s time to head to the badlands where the bandits are! Be careful, though – there are more bandit camps on the way, so we’re not done with them yet!
Enter the pirate leader’s hut and defeat him and his troops!
|Off to the Badlands||
Before we reach the badlands, we need to cross the forest. Our scouts have reported some more bandit camps, so be careful!
That was a hard battle, but we arrived! I can see the bandits are building a huge wall to defend their leader’s camp! We’re in for some heavy fighting if we want to defeat their leader!
Destroy all remaining bandit leader camps.
|The Island’s Deed||
The council has sent a scout after us. Apparently, the pirate leader has the deed of the island, a small scroll, and the council wants it back. I ordered some of our men to look for the scroll inside the compound, but they came back empty handed. However, fear not! One of the prisoners has told us the pirate leader has hidden the scroll on one of their pirate ships! We should send out some scouts to infiltrate the ships and look for it! Oh, and one more thing burn the ships afterwards, just to be sure!
We found it! It was locked away in a small golden box! Our scouts managed to break it open and have found it! I’ll send the scroll back to the village at once! Good work!
Search the coast of the island to find the pirate ships!
The bandits have erected a huge wooden wall at the entrance of the Badlands! I must say, it’s quite impressive, isn’t it? Sadly for them, even that wall won’t stop our determination to get rid of them! We need to destroy at least one frontier camp, but if we destroy all three of them, we might find some sweet loot! Remember, we need to get rid of all the bandits!
Well done! We should probably tell the council about the wall – maybe they’ll want to remove it and build some ships from all that wood! We’ll see! Great job you did here!
Defeat all three bandit camps at the wall.
|The Tropical Suns||
We managed to capture a bandit who claims that their clan’s name is “The Tropical Suns”. Not really imaginative, if you ask me. That name doesn’t make any sense. Hah, we should name ourselves “The Arctic Moons”…I bet that would make them as angry as a raging bull! Right, enough fooling around. We need to raid their camp and finish this whole charade once and for all! Enter the bandit leader’s camp and clear it out!
We’re victorious! The island is now under full control of the council and Lord Walder! We should expect some nice rewards to arrive from them.
Defeat all three bandit camps at the wall.
– All the data presented in the table are for reference.
– More detailed and accurate information is available directly on the map of passage.
|Block: Elite Soldier|
|Block: Mounted Marksman|
|Block: Mounted Swordsman|
|Block: Armored Marksman|
|Block with a stopwatch, not the generals sent each other|
|Quick passage, not the full experience|