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Main quests. Level. 1-25

Pinewood plank production
Stone production
New settlers
First buff
Missing tools
System functions
Claim new lands
Tool production
Update older production chains
Trading
Brew production
The battle
Free the home zone!
The general was defeated
Population capacity
Noble-minded
Light reading
Treasure search
More buffs
Ranged units
Neither fish nor fowl
New building materials
Militia
Storage
Population capacity
Excelsior!
First strike units
Reading Material
A good book
The Warmth Of The Flock

Name Mission Completion Reward Player level required

Pinewood plank production

Pinewood plank production For stable pinewood plank production, a lot of steps are necessary. By the time we complete this quest chain, you will have efficient plank production.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You now have stable pinewood plank production and can concentrate on other tasks.
Short quest chain finished.
Golden Bench 1
First Building
Detail tab
Welcome, friend!

I will teach you all there is to know about managing your town.
Start your settlement by building a woodcutter to gather some wood.

– Build 1 pinewood cutter


You’ve constructed your first building.

Build building(s). – 1Pinewood cutter

100Experience Points 1
Build a Sawmill
Detail tab
To construct more buildings, you will need different building materials. The first building material is planks. The sawmill produces pinewood planks out of pinewood.

– Build 1 pinewood sawmill


Great!
You are now able to produce pinewood planks.

Build building(s). – 1Pinewood Sawmill

50Experience Points 2-5
The Mayor’s house
Detail tab
The Mayor’s house is your first storehouse. All goods are stored here. A click on a storehouse gives you an overview of your current stock level.

– Select the Mayor’s house and take a look at your current stock level


Workers bring the goods they produce to the storehouses, and needed resources are always taken from the storehouses.

Select a . – Mayor's house
Open the “Intermediate” resources tab.

Open the “Advanced” resources tab.
Open the “Expert” resources tab.

50Experience Points 2-5
Replanting trees
Detail tab
Wood is a limited resource. Make sure your woods are reforested regularly.

– Build 1 pinewood forester


Good!
Keeping your forests healthy is important to secure a constant supply of wood.

Build building(s). – 1Pinewood Forester

50Experience Points 3-5
Economy Overview
Detail tab
This economy overview is the newest invention of the king’s treasurer. I took the liberty of integrating it here as well. With it, you can check whether there are any problems in your production chains and whether you can do something more effectively. For example, it seems your tree deposits are decreasing. You should check them.

It’s fantastic, isn’t it? Use this overview as you wish. I will try to keep it up to date as best I can. However, we have to do something about your tree deposits. You should always try to keep your resource production in a green area.

Open the economy overview window.
Choose ‘pinewood planks’ from the list in the economic overview.
Choose ‘pinewood deposit’ from the resource tree in the economic overview.

20Experience Points 20Stones 3-5
The perfect proportions
Detail tab
Do you like the economic overview? By looking at production time and the quantities of resources produced, you can get the best out of each work yard. For example, for wood it would be two woodcutters for three foresters. The best thing would be to build another woodcutter.

Well, now the basics have been built. By the way, this proportion applies not only to pinewood but to all the different types of wood. When in doubt, produce more rather than less.

Build building(s). – 2Pinewood cutter

30Experience Points 3-5
Perfect wood production
Detail tab
The economy overview shows that you do not have enough foresters to provide a constant wood supply. Build another forester to provide more wood.

Very good. These two foresters should be enough to refill your wood deposits. Maybe you’ve seen that we’re producing surplus wood. Another sawmill might be useful.

Choose ‘pinewood’ from the list in the economic overview.
Choose ‘pinewood deposit’ from the resource tree in the economic overview.
Choose ‘pinewood forester’ under the pine tree detailed view.
Build building(s). – 3Pinewood Forester

30Experience Points 4-5
Surplus of wood
Detail tab
Additional sawmills mean more planks, and that makes construction go faster, which is exactly what we need right now. Keep an eye on your pinewood production.

Nice. That doubles our plank production. But now we have negative pinewood production, don’t we? It is not easy to keep the production chains balanced…

Build building(s). – 2Pinewood Sawmill

20Experience Points 30Pinewood Planks 4-5
Making production chains perfect
Detail tab
Anyway… The economy overview can show you more detailed information about what exactly improved in your wood production. Take a look.

Now, you have it in black and white that efficiency has been improved. Using this method, you can perfect all your production chains. Oh, that reminds me of something may I introduce you to our new geologist?

Open the economy overview window.
Choose ‘pinewood planks’ from the list in the economic overview.
Have a production value of at least every hour(s) for .:
> 0Pinewood – 12 hours
360Pinewood Planks – 12 hours
> 0Pine Tree – 12 hours

30Experience Points 4-5

Stone production

Stone production For stable stone production, you will need some preparation. By the time we complete this quest chain, you will have efficient stone production.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You now have stable stone production and can concentrate on other tasks.
Short quest chain finished.
Lantern 4
The Tavern
Detail tab
Military units aren’t able to go into battle on their own. They need a General to lead them. The General is the second Specialist that you can hire. All Specialists can be hired in the Tavern.
– Create a Tavern.

From now on, you can hire an unlimited number of Specialists in the Tavern.

Build a Tavern. – Tavern

20Experience Points 4
To hire specialists
Detail tab
Now that the tavern is finished, we should think about the next step. Do you remember that you can hire specialists there? With a click on the tavern, you can see which specialists are available. Go and purchase a geologist!

You can find your purchased specialists in your star menu. You can have multiple specialists of one kind, but the allocation of specialists you can hire from the tavern is limited. When it is exhausted.you have to get additional ones from the merchant.

Own at least Geologist(s). – 1Geologist
Select a . – Tavern

30Experience Points 50Pinewood Planks 5-15
The Geologist
Detail tab
You have received your first specialist, the geologist.
He will help you find the next building material Stone.

– Open the star menu
– Send the geologist to find a stone deposit

TIP
You can always see the active quest by clicking the quest button.


Your geologist has successfully discovered a stone deposit.

Geologists can search for various deposits later on. Be sure to check his abilities often!

Find new Stone deposit(s). – 1Stone Deposit

30Experience Points 5-15
Stone quarries
Detail tab
It’s time to harvest some stones.

– Build 1 mason

NOTE
Stone deposits are not bound to one mason, so you can place several masons next to the deposit.


Very good!
Your mason takes up his employment.

Build building(s). – 1Mason

40Experience Points 30Pinewood Planks 5-15
We need more stone
Detail tab
Hmm… Take a look at your economy overview. Your stone production is quite low. You should think about building another mason. We will need a lot of stone for upcoming buildings.

Very good. More buildings of one type produce more, of course. Still, there are other ways of increasing production… Hey, a courier is coming. Please, wait a moment.

Open the economy overview window.
Choose stone from the list in the economic overview.
Build building(s). – 3Mason

40Experience Points 6-15

New settlers

New settlers
Detail tab
Oh, it looks like you are running out of available settlers. If you mouse over the settler icon in the resource bar at the top of the screen, you can see information about your settlers, like, for example, when you will get a new one and how much space is left. Check what you have to improve to get new settlers, and buy new ones from the merchant when there is enough space.

Just like that! You get a new settler every 15 minutes. If you have less time and you need new settlers fast, you cannot only buy settlers directly from the merchant but also buy buffs to shorten the time it takes to train new settlers. But always keep in mind that to get new settlers you need adequate free space.

Open the shop window.
Buy the following shop item Foreign Settler Family.Foreign Settler Family
Use on mayor’s house to add the selected resource to your store.
Open the population tooltip.

10Settlers 4

First buff

First buff To be able to use buffs, you will have to take certain steps. By the time we complete this quest chain, you will be able to produce and use one simple buff.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You are now able to produce and use a simple buff on your workyards or on your friend’s workyards.
Short quest chain finished.
Exotic Fruit Basket 6
Usage of Food
Detail tab
Providing your workyards with food packages will increase their productivity.
To create your first food packages you will need fish.

– Build 1 fisherman


OK!
Your fish production has started.

Build building(s). – 1Fisherman

30Experience Points 6
The Provision House
Detail tab
In order to process your fish into food packages you will need a provision house.

– Build 1 provision house


Good job!
The provision house can change resources into a variety of useful items.

Build building(s). – Provision House

20Experience Points 20Fish 7-9
Creating Buffs
Detail tab
Now create your first fish platter in the provision house.
Make sure you have the required resources in your storehouse.

– Create 1 fish platter


You’ve just created your first food package.

Produce at least Fish Platter(s). – 1Fish Platter

20Experience Points 20Stones 7-8
Using Buffs
Detail tab
Now create your first fish platter in the provision house.
Make sure you have the required resources in your storehouse.

– Create 1 fish platter


You’ve just created your first food package.

Use at least Fish Platter(s). – 1Fish Platter

10Experience Points 7-8

Missing tools

Missing tools
Detail tab
Oh, it looks like your tool stock is decreasing rapidly. For constructing buildings you need a lot of tools. Since we are not yet able to produce them on our own, we should buy some from the merchant.

The merchant is reliable. Maybe you have seen the other resources he has on offer. This makes him a good place to go whenever you need something urgently.

Buy the following shop item Tools.
Use on mayor’s house to add the selected resource to your store.

75Gems 4

System functions

System functions To know the possibilities the game gives you for more comfortable playing you should know some functions. By the time we complete this quest chain, you will know the most important comfort features.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. Now you know the most important comfort functions of the game.
Short quest chain finished.
Broken Signpost 6-9
The options
Detail tab
I have a little suggestion. It is possible to make settling more comfortable using different options. In the top left, below your avatar, you can find certain options, including some to tweak the camera or the sound. You should take a look.

I see you have the hang of it. Don’t hesitate to change the options if anything bothers you. Additionally, you can look up all my notes in the archive in case you forget anything.

Open the camera window.
Toggle sound effects on/off.
Toggle background sounds on/off.

Move the camera up with the “up button”.
Move the camera down with the “down button”.

Move the camera left with the “left button”.
Move the camera right with the “right button”.

Zoom in with the “zoom in button”.
Zoom out with the “zoom out button”.

30Experience Points 6
To reposition buildings
Detail tab
I have some more information for you, so please listen. A master builder has settled on your island. He has the ability to reposition your buildings. Fantastic, isn’t it?

Well, that works fine. So, no problem if you ever get yourself stuck. However, moving buildings costs resources, so keep that in mind.

Move the Provision House.

50Experience Points 10Pinewood 10Stones 8-9
Further help
Detail tab
You are learning very fast. I know, I expect a lot from you. Settling is not easy. In case you need any further help, or are not sure how to handle certain things, there are buttons just below your avatar for the forum, the support link and the help window archive.

In the archive you can re-read all the help window texts, and if you still have questions, try the forum where a lot of other settlers are willing to help you with their experience.

Open the forum window.
Open the help window archive.
Open the “Shortcuts” help window in the help window archive.

25Experience Points 9

Claim new lands

Claim new lands Claiming new lands is a complex task. By the time we complete this chain of quests, you will know everything important about conquering other areas on your home zone.
Medium duration quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. Now you know the most important facts about claiming new sectors.
Medium duration quest chain finished.
Flowery Stone 7
Discovering new sectors
Detail tab
Your next task will be to explore this zone a little more.
For this you have received an explorer.

– Open star menu
– Send your explorer to map a new sector


Very nice!

You can explore any sector adjacent to one of your owned sectors.

Own at least Explorer(s). – 1Explorer
Explore sectors. – 2
Select a . – Tavern

50Experience Points 50Pinewood Planks 7
New land
Detail tab
A new sector has been discovered in the north.
It seems that nobody owns this sector, so you can claim it.

– Build 1 storehouse in a new sector


You’ve just claimed your first new sector.

Build storehouse(s). – 1Storehouse

50Experience Points 8-17
Death to the leaders
Detail tab
So, boy, things are getting serious now! My scouts have located a bandit leader. If we defeat him, it will disperse the enemy’s units and free the sector.

You general was victorious. The sector is free and can be captured. I hope you know how that works… Just in case you don’t, start by building a storehouse in the sector.

Defeat the first bandit leader camp.

50Experience Points 16-17
Building licenses
Detail tab
The fat man… What is he called? Holger? Whatever, you know who I mean. Anyway, he really wanted me to tell you that the way to obtain building licenses is by freeing sectors. You can find them in your star menu, and have to use them on your Mayor’s house.

Good! Celebrate your victory. For personal reasons I have to go on a journey for some time. When I return, I will help you to increase the size of your military.

Add Building Licenses from your star menu to your stock.

10Experience Points 16-17
Too narrow
Detail tab
Don’t you think that it is becoming rather cramped here? I think it is time to expand your holdings. I know Lord Sardin is not here at the moment, but I am sure you will make it on your own.

You were really good. Lord Sardin seems to have prepared you very well. I am truly impressed.

Have at least sectors claimed. – 4

100Experience Points 17

Tool production

Tool production For stable tool production, you will require fresh knowledge on several topics. By the time we complete this quest chain, you will have efficient tool production.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You now have stable tool production and can concentrate on other tasks.
Short quest chain finished.
Flowerbed (blue) Bed of Roses 9
Copper
Detail tab
Your geologist can now search for copper.

– Find 1 copper deposit


Your geologist has found a copper deposit.

Find new Copper Ore deposit(s). – 1Copper Deposit

40Experience Points 9
Mines
Detail tab
Now you can build a copper mine.

– Build 1 copper mine

NOTE
Contrary to masons, mines have to be placed directly on top of the found deposit.


Perfect!
Now your workers can start mining for copper ore

Build Copper Mine(s). – 1Copper Mine

35Experience Points 9-14
Coal
Detail tab
In order to process your copper ore you will need coal.
A coking plant can produce coal out of wood.
Keep in mind that you might need another woodcutter to cope with the increased wood usage.

– Build 1 coking plant


Very well!
Coal is used in many production processes so make sure you’ve always got plenty of coal.

Build Coking Plant(s). – 1Coking Plant

30Experience Points 10-14
Copper bars
Detail tab
Hmm… I have heard some troubling rumors. The settlers tell of bandits making trouble. I cannot confirm this yet, but we should be cautious. It might be best to process the copper into bars.

Copper bars are very important. If we are to deal with the bandits, we can process the bars into weapons. First though, we need them for something else tools.

Build Copper Smelter(s). – 1Copper Smelter

50Experience Points 11-14
Tools
Detail tab
To produce tools, we need a toolmaker of course. It processes the copper bars. It would be best to have it built, and work as fast as possible.

Good, tool production works… Unfortunately, I have bad news. The rumor about the bandits is true. We need to take action. We also need a specialist.

Build Toolmaker(s). – 1Toolmaker

50Experience Points 11-14
Look out for the tools
Detail tab
So, how is your military establishment going? I have been following your economic growth with much interest. Since you produce swords, did you check your tool production in your economy overview? Maybe some changes are necessary?

Very well, I will stop bothering you now so you concentrate on your military concerns.

Have a production value of at least for the following resources – 1Coal 1Copper Ore 1Bronze 1Tools

20Experience Points 10Бронза 10Wheat 14

Update older production chains

Update older production chains While building new production chains, older ones will get become unbalanced. By the time we complete this quest chain, you will be able to handle this problem.
Long quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. Now you know all important facts about updating older production chains.
Long quest chain finished.
Noble Residence 10
Changed economy balance
Detail tab
Now that you have built another building that requires pinewood, the balance of your economy has changed. It would be best to check exactly how it’s been affected.

As you can see, your pinewood consumption has risen rapidly, so it is recommended you take countermeasures.

Open the economy overview window.
Choose ‘pinewood’ from the resource tree in the economic overview.

20Experience Points 10
Important pinewood
Detail tab
Because you have already made great progress, I will not tell you exactly what to do. I am sure you will make work it out. However, I would advise optimizing your pinewood production.

I knew you would make it. The king will be proud of you. I will report to him immediately.

Build Woodcutter(s). – Unknown
Build Woodcutter(s). – Pinewood Forester

50Experience Points 20Tools 10-32
Building upgrades
Detail tab
I know you are very busy right now creating an army… Sardin didn’t even want to let me through to see you… but I have to tell you something about your buildings. You can upgrade them. Try it out.

You can upgrade nearly all buildings so they produce faster, or make more goods. Upgrading storehouses increases your stock capacity, but the time and resources required increases with every level.

Upgrade building(s). – 3

35Experience Points 20Pinewood Planks 12-32
Consistent cityscape
Detail tab
I have just returned from a visit of the king’s court. I have to admit, his city looks really beautiful. I think this is mainly because of its harmonious cityscape. You too should try to keep your building upgrades on the same level. It just looks better.

Just like that! It looks a lot better that way. I am sure the king will also be satisfied when he hears of your efforts to please him.

Upgrade building(s). – 6Pinewood Forester 4Pinewood cutter 2Pinewood Sawmill

20Experience Points 80Hardwood Planks 80Marble 30-32
Preparation
Detail tab
Pssst… It’s me again. I’m just about to go on a journey to find new adventures. Since I’m going quite far this time, I might find a new route for your explorer, and more challenging adventures. If I do, you will need more units for them. Maybe you should upgrade your noble residences to claim more settlers?

Thank you for your trust. I will not disappoint you. Hmm? Did I hear a noise? I think someone is approaching. I had better disappear. Until next time.

Upgrade building(s). – 5Noble Residence

240Experience Points 100Coins 10Settlers 32

Trading

Trading Trading is an important feature. By the time we complete this quest chain, you will be able to trade and have your first trading experiences.
Long quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You are now able to trade.
Long quest chain finished.
Witch of the Swamp 12
The trade office
Detail tab
You won’t believe the news I’ve got! The king is trying to establish a trading network. As soon as you build a trade office, you’ll be able to trade with anyone else who has a similar office. We shouldn’t let this chance pass!

Oh, what a beautiful building. Isn’t it noble? That is your ticket to becoming a mighty, influential merchant. I am excited to see how you will use this.

Build building(s). – 1Trade Office

30Experience Points 12
The trade
Detail tab
Have you taken a look at your trades already? You’ll find them by clicking the scales in the menu list. There, you can offer items or accept offers from other traders. Knock yourself out.

So, how do you like trading? You can always use it to get missing resources or to get rid of those you have in excessive quantities. And remember always to keep an eye on prices – you may find a bargain here or there.

Buy at least unit(s) of goods from other players through trade. – 10
Sell at least unit(s) of goods to other players through trade. – 10

35Experience Points 12-29
Trade as an alternative
Detail tab
As you have no doubt already noticed, the production of goods takes a lot of time in the beginning. If you do not have time to wait, you can use trade to acquire the needed items. Either you take an already existing offer, or you make one yourself. Try it out.

A good option, isn’t it? You should always keep trade in mind as a viable alternative. In the right moment, it can save you a lot of time. But always compare prices so that you get a good offer.

Buy at least unit(s) of goods from other players through trade. – 50Bronze Swords 50Tools 50Brew

20Experience Points 20Coins 14-29
Exotic wood from the trade
Detail tab
Psssst… It’s me again. How is the adventure search going? Could you get me some exotic wood by trading? I cannot trade myself… for a number of reasons I don’t want to go into.

Uh, thank you. Finally I can get my own back on him! What? No, I don’t mean you. As a reward, I can give you some map fragments which I found during my travels.

Buy at least unit(s) of goods from other players through trade. – 100Exotic Wood
Sell at least unit(s) of goods to other players through trade. – 50Exotic Wood

10Experience Points 100Map Fragment 50Coins 27-29
Better selling
Detail tab
It seems your economy is working quite well. Have you already noticed that we do not need a lot of stones and planks anymore? In case you have a large amount of any specific resource left, you can trade it in and get more useful resources.

At some point, you will almost certainly have a resource that’s no use to you anymore. However, before you tear down a building you should always consider selling it through trade instead.

Sell at least unit(s) of goods to other players through trade. – 1000

40Experience Points 100Sausages 29

Brew production

Brew production For stable brew production you will need lots of new buildings. By the time we complete this quest chain, you will have efficient brew production.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You now have stable brew production and can concentrate on other tasks.
Short quest chain finished.

Exotic Fruit Basket 13
Fertile ground
Detail tab
Hello and greetings. Some days ago we made some tests on the earth on the island, and found that it is perfect for growing wheat. We could use that to bake bread. What do you think about building some farms for cultivating wheat?

The farm is the most important building for successful bread production. Theoretically, all farms can harvest from the same wheat field – but the fields will deplete faster that way.

Build Wheatfield(s). – 2Packed Wheatfield
Build Farm(s). – 2Farm

30Experience Points 20Stones 13
Wheat field
Detail tab
Ah, I see you’ve already built a wheat field. Every farm harvests only from the nearest wheat field. However, it’s wise to have multiple wheat fields, as they deplete after a while. If there’s no other wheat field left, the farm will stop production.

The fields are harvested continuously, and when they are depleted, a new field has to be built. In order to avoid a shortage you can place several fields.

Build Wheatfield(s). – 2Packed Wheatfield

30Experience Points 13-14
Wells
Detail tab
The farmer has already got busy and started harvesting wheat. But to produce bread, we still need water. It can be gathered from wells, but there’s no need to build them near the farms, as we can get the water from the storehouse.

Really beautiful wells. Wells and wheat fields only contain a certain amount of resources. As you progress, you will gain access to higher capacity wells and wheat fields.

Build Well(s). – 1Well

10Experience Points 14
Brewery
Detail tab
Bread? Don’t make me laugh. Bread can wait. What we really need is brew! After all, we want to create an army. Luckily, wheat and water are also the two ingredients needed to produce brew, so it wasn’t all in vain. All that is left to do is to build a brewery.

Excellent. It’s nearly impossible to convince a recruit to fight for you without brew. But of course, brew alone is not enough to recruit units – we need more… correct! – weapons!

Build Brewery/Breweries. – 1Brewery

20Experience Points 20Bronze Swords 14

The battle

The battle Battle is a complex and important topic. By the time we complete this chain of quests, you will know the basics of battle and have your first small army.
Short quest chain To complete this main quest, finish all its subquests.

You’ve managed to finish all the subquests. You now have your first experience of fighting bandits.
Short quest chain finished.

Improved Drill Plan 13
The General
Detail tab
Military units can’t go to battle on their own. They need a general to lead them.
Specialists, like the general, can be hired in the tavern.

– Build 1 tavern
– Hire 1 general

Good!
All specialists you hire in the tavern are found in the star menu.

Hire a General.

20Experience Points 13
The Garrison
Detail tab
The general can be placed in your sectors. He will create a garrison after arriving at his destination.

– Open the Star menu
– Select the general and place him in one of your sectors

Nice!
These garrisons represent your armies.

Let your General build a Garrison.

20Experience Points 13-15
To produce bronze swords
Detail tab
My scouts have discovered the first bandit camp. Now is the time to start weapon production! Build a weaponsmith for bronze swords as soon as possible!

Well, it’s about time! As soon as we have enough brew and weapons we can begin training.

Build building(s). – 1Bronze Weaponsmith

20Experience Points 50Coal 14-15
Weapons
Detail tab
Do not get distracted too much by the fat man! We have to concentrate on the military. That is the most important thing! I hope weapon production is running well?

Good, production is working fine. That’s a relief. Recruits are the cheapest unit, which is why you should take them into every battle.

Produce at least Bronze Sword(s). – 5Bronze Swords

10Experience Points 20Copper Ore 14-15
Get ready for battle
Detail tab
You might have noticed that some sectors are infested with bandits.
In order to clear out these vermin you’ll need troops.

– Build 1 barracks

TIP
Barracks require a fair amount of building materials. If you are short on materials, check the store for some attractive deals!

Good!
Sectors with bandits can’t be used in any way. Before you are able to expand to these sectors you have to wipe out the bandits.

Produce at least Bronze Sword(s). – 5Bronze Swords

10Experience Points 20Copper Ore 15
The Barracks
Detail tab
In the barracks you can choose from various troop types

– Select the barracks and check how much resources are required to train a recruit.

Good.
All military units are trained in the barracks.
As you can see, each unit has different requirements.

Build the Barracks. – Barracks

20Experience Points 20Tools 15
First Units
Detail tab
Now it’s time to prepare your first army.

– Train 5 recruits in the barracks

Well done!
Your recruits are now ready for duty.

Train Recruit(s) in the Barracks. – 5Recruit
Buff your Barracks. – 1Mr. Myers

10Experience Points 30Coins 15
Join the Army
Detail tab
You can now assign your recruits to this garrison. This will create an actual army that can attack the pesky bandits.

– Assign your recruits to the garrison

Great!
Your Army is now ready to do battle.

Assign some Military Units to your General.

5Experience Points 15

Free the home zone!

Free the home zone! You have probably already recognized the bandits on your home zone. By the time we complete this quest chain, these bandits will no longer be a problem.
Long quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You have dealt with the bandits, and they no longer pose a threat.
Long quest chain finished.

Stealing From The RichImproved Drill Plan 15
Retired bandits
Detail tab
Wow, producing units really takes a lot of time, especially when you have to wait for settlers to move to your city. If you need settlers faster, you can attract them with bread. For example, you can hire Retired Bandits in exchange for bread at your provisions house.

Not bad is it? Now, you just have to use the buff on the mayor’s house, and you’ll have 75 extra settlers immediately. If you need to bump up your numbers quickly, you can use this method any time to gain settlers.

Use the combat preview.
Transfer one of your garrisons.
Defeat the first bandit camp.

20Experience Points 20Bronze Swords 15-30
More sectors
Detail tab
My scouts report there are more bandits than expected. Send your explorer out to explore more sectors so that we can be completely sure.

That went as expected. The remaining sectors will probably be the same. A great battle lies before us. I hope you will face this challenge!

Explore new sectors. – 4

15Experience Points 15
The battle report
Detail tab
To see exactly what went well (or not so well), you can check the battle report to be found in your message inbox.

With it you can see which enemy units can defeat your units, and which is the most effective against the other. You should always refer to it.

Watch the battle report.

5Experience Points 15-30
Mission “Free home zone”
Detail tab
I’m getting near daily reports of settlers being robbed by bandits. It is time to strike back! We should completely decimate the bandits and make an example of them.

That will teach them a lesson. We’ll see if they dare rob the settlers again. But we should build our forces up so we can strike back if they try again.

Have or fewer bandit camps left on your home zone. – 1

150Experience Points 50Bronze Swords 21-30
A new attack
Detail tab
Now that we have longbowmen, the time has come to push the bandits back further. It is also a good opportunity to test their abilities. Have fun.

You are becoming a very good leader, which is why I would like to share another tip with you If you defeat the leader camp of a sector, the remaining enemies in the same sector become very demoralized and give up. They too are defeated, if you will.

Destroy all remaining bandit leader camps.

65Experience Points 100Bronze Swords 24-30
Once and for all
Detail tab
Almost! I almost caught her. It was really close, but even during the chase we must not forget your home island is still threatened by bandits. I think it is time to end this once and for all. Banish them from your island forever!

Victory! You’ve defeated them all and freed your island. Your settlers have reacted with jubilation. I have to admit, I am rather proud of myself. I guided you quite well.

Destroy all bandit camps on the main island

20Experience Points 100Hardwood Planks 100Marble 30

The general was defeated

The general was defeated
Detail tab
I heard your general was defeated? Don’t worry, it’s not a disaster. I have put something into your star menu that you can use to heal him in no time. You should analyze why he lost, but first heal your general so he is ready for duty again.

Did you figure out how it happened? Did you sent too few units with him or did you send your general through an additional agro radius so that he was distracted? Always remember that you have to wait a long time until your general recovers after a defeat.

Use at least Medipack(s). – 1Medipack

Unknown 15

Population capacity

Population capacity Population is always an issue, as you already know. By the time we complete this quest chain, you will have a large population capacity.
Long quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You have continuously increased your population capacity.
Long quest chain finished.

Love Potion 15
Growth of population
Detail tab
Your population needs living space.
Since your mayor’s house only supports a limited number of people, you’ll need more space.

– Build 1 residence

Good.
Every workyard needs 1 worker in order to produce goods.
Keep an eye on your available living space and population when expanding your town.

Build building(s). – 1Residence

20Experience Points 5Settlers 15
The noble residence
Detail tab
Did you know that an architect is currently in your town? He has brought the latest plans from the kingdom for new residences. Not only do they look better, but they also have room for more settlers.

Don’t they look fabulous? From now on you can build them and make even more space for your settlers. However, remember that residences also need building licenses. If you need a building without obtaining a license, go see the merchant.

Build building(s). – 3Noble Residence

200Experience Points 19-21
Increasing population amount
Detail tab
Do you see how the settlers are already floating into your country? Feel free to take some time to enjoy it. By the way, I have heard about a mysterious potion that has the power to speed the growth up.

I have to admit, you have a really nice little town there. Carry on like that and the king will happily support you. Anyway, that’s enough relaxing. Let us get on.

Acquire at least Population. – 30Settlers

240Experience Points 19-21
The city is growing
Detail tab
Your efforts to expand your military are obvious, but remember that you will need lots of settlers for the military and all the new buildings. And they in turn need a lot of space. Build some residences so that you have enough capacity

Of course, you can also upgrade already existing residences to expand your population capacity if you need to save on building licenses. Another possibility is to buy a residence at the merchant’s, where construction does not consume building licenses.

Build building(s). – 6Noble Residence

130Experience Points 50Hardwood Planks 21

Noble-minded

Noble-minded
Detail tab
Greetings! I am Master Gotenberg, bookbinder by profession. Have you ever considered how much we could increase our workshop’s efficiency if everyone had access to all their craft’s knowledge? Such an endeavor requires quite an infrastructure though. Can you provide that?

Well that didn’t seem to be much of a challenge for you. You seem to know what you’re doing, I’m looking forward to working with you!

Have a production value of at least every hour(s) for .
288Pinewood – 12 hours
180Water – 12 hours
180Copper Ore – 12 hours

10Experience Points 15

Light reading

Light reading In order to spread writing, we will need the help of a few specialists. Get these workshops for your settlement and we shall get going.

Fantastic! Keep on producing Manuscripts and spreading the knowledge, and you shall soon see your efforts rewarded!

10Settlers 15
Bookworm
Detail tab
I can produce different sorts of documents that will allow you to share the knowledge of your brightest minds. Let us build a Bookbinder workshop, and I will show what your Settlers are really capable of!

Thanks to you, a pretty workshop has been built there! This should lend itself well to some serious craftsmanship!

Build building(s). – 1Bookbinder

20Fish 10Stones 15
Mightier than the sword
Detail tab
I’m telling you, give people the right tools and they will willingly share their knowledge with the world. Let us get a Finesmith to produce some Nibs!

Fabulous! The first step for the creation of documents has been completed, but something crucial is still missing …

Build building(s). – 1Finesmith

15Copper Ore 20Pinewood Planks 15
Solid basis
Detail tab
To enable our Settlers to archive their knowledge for future generations we still lack something essential paper! Build a Papermill and we shall have all we need to make documents.

Isn’t it remarkable how something as massive as a tree can be turned into something as tender as paper? The consumption of wood will leave its marks on our tree population though.

Build building(s). – 1Unknown

30Wheat 20Copper Ore 15
It’s all in the script
Detail tab
I’m thrilled to tell you we are now able to produce the first manuscripts. Visit me in my workshop and we’ll discuss the first edition! Remember to put that knowledge to use immediately afterwards. For example, your Geologists would benefit greatly from this.

I am proud of the results of our efforts, and I’m sure you will choose wisely where to put this knowledge to use.

Produce at least Manuscript(s). – 1Manuscript

40Coins 15
Treasure search Treasure search is a good way to get rare or valuable resources. By the time we complete this quest chain, you will be able to make use of all the possible treasure searches.
Long quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You have discovered all the treasure searches, and have had experience of using them.
Long quest chain finished.

Mysterious Adventure Box 16
Treasure search
Detail tab
Your explorer reports a friend has told him about a treasure. He would be glad to retrieve it for you, but needs the time to do it. Once you agree, simply check your star menu and send him on short treasure search.

I am really curious as to what the explorer will find. He will be returning in 6 hours, so you can give him some new orders then. Just remember you cannot cancel the search.

Earn Stone through the short treasure search. – 1Stones

35Experience Points 16
Coins on the street
Detail tab
A settler has come to me and said that during one of his journeys he found coins – quite a lot of them. Maybe your explorers will also find some when they go searching for treasures?

He really found coins lying unclaimed on the street. Unbelievable how careless people are with their cash. But we can make good use of them, so who cares…

Earn Coins through the medium treasure search. – 1Coins

220Experience Points 20-41
New explorer route
Detail tab
Pssst… I’ve explored a new route containing many treasures. It takes a little time, because the paths are often very steep, but you can find the nicest things there. I’ll give you the information, but you’ll owe me a favor…

So, did your explorer find something interesting? I told you it would pay off. Anyway, I must go quickly. Until next time.

Earn Granite through the long treasure search. – 1Granite

200Experience Points 32-41
The last route
Detail tab
Hmm… You’ve upgraded your military quite a lot. Let me guess, that was my father’s idea. He has always believed that more is more. Anyway, the real reason I’m here is because I’ve found a new route for your explorer.

Excuse your explorer when he sometimes comes back without an adventure – this route is quite dangerous and sometimes falling back is the better alternative. I have no further routes I can give you. Have fun!

Earn Granite through the long treasure search. – 500Granite
Earn Exotic Wood through the very long treasure search. – 500Exotic Wood

8000Experience Points 41

More buffs

More buffs You are already able to use buffs. By the time we complete this quest chain, a new buff will be available to you.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You are now able to produce and use a new buff on your workyards or on your friend’s workyards.
Short quest chain finished.

Red Flying Settler 16
The mill
Detail tab
Greetings. I hear that your wheat production is working well. With your permission, I would like to get your bread production organized, starting with the construction of a mill.

Isn’t the mill beautiful? I love the sound of its sails turning. A friend of mine is in charge of it now. I also have another one for the bakery.

Build building(s). – 1Mill

20Experience Points 20Wheat 16
The bakery
Detail tab
The time has come. I can build the bakery. Ever since I’ve lived on this island, I’ve dreamed of being able to eat fresh bread. I am so excited!

Wow, I am really impressed. Finally we can produce bread by ourselves. Since you arrived, everything has improved. Thank you very much.

Build building(s). – 1Bakery

30Experience Points 16-17
More effective military production
Detail tab
You really should concentrate more on your soldiers and not waste your time with bagatelles. Wait a minute… I think the bread may actually be of use here. Maybe we can improve our military capabilities with it somehow?

Hmm… A buff. And how is that supposed to help the military? They don’t need sandwiches! They need something more consistent!

Produce at least Solid Sandwich(es). – 2Solid Sandwich

30Experience Points 16-17
Clever move
Detail tab
Ah, I think I know what you’re up to. You plan to buff all relevant production facilities to get more military resources out of them at the same time. Very clever, I have to admit.

I think I have underestimated you in certain areas. That was a clever move. You should go now and look after your production. You always have to keep an eye on the people.

Use buffs on your own island. – 2Solid Sandwich

20Experience Points 16-17

Ranged units

Ranged units Ranged units are an important unit variant. By the time we complete this quest chain, you will have access to two different kinds of bowmen.
Medium duration quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You are now able to recruit any kind of bowman.
Medium duration quest chain finished.

2 Х Improved Drill Plan 17
Bow maker
Detail tab
Have you already taken a look at your recruits? They are quite robust when attacked, but not quite so good at fighting back. We need a unit that’s able to deal out more damage. Bowmen would be the best. Build a bowmaker so we can train bowmen.

Well, the bows are a bit small but they will suffice for the start of our bowmen training.

Build building(s). – 1Bowmaker

60Experience Points 17
Bowmen
Detail tab
Besides melee fighters, you are now able to create your first ranged troops, the bowmen.

– Create 1 bowman unit

Perfect!

In an army, bowmen are only attacked once all melee or cavalry units have been defeated.

Additionally bowmen deal high damage to enemy armies.

Have resources in your storehouse. – 100Bows
Own Bowmen. – 10Bowman

320Experience Points 18-24
More damage
Detail tab
I was en route today with my scouts and saw something rather worrying. Some bandit camps have very strong units. Most have just one, but that’s already sufficient to cause problems. To counter these units we will need more damage than our bowmen can offer.

I see you know exactly what I am talking about. These longbows cause a lot more damage. I hope they will suffice to drive our enemies back.

Build building(s). – 1Iron Weaponsmith

40Experience Points 100Hardwood 24-26
Longbows
Detail tab
It still weighs heavy on my mind that I didn’t manage to catch that person. Should she try to enter the city a second time, I will arrest her immediately. Anyway, we should continue according to plan and produce the longbows.

Good – with this quantity of longbows we should be able to equip quite a lot of longbowmen. I would suggest we do this next. I’m going to start looking for that suspicious person again.

Have resources in your storehouse. – 50Longbows

40Experience Points 100Hardwood 25
Other islands
Detail tab
Psssst… Come here! I have to be careful because I do not want to be detected. Have you heard about other islands already? There are lots of treasures to be found and mischief that needs to be dealt with. I would gladly tell you more if you give me some longbowmen.

Hi, hi, thank you. I will contact you when it is safe to talk and tell you more about the other islands. You will not regret this.

Own Longbowmen. – 50Longbowman
Delegate Longbowman/men from your storage. – 10Longbowman

70Experience Points 150Longbows 25-26

Neither fish nor fowl

Neither fish nor fowl You already know the possibilities for using fish, but there are still some things you could learn. By the time we complete this quest chain, you will know everything about fish and meat.
Medium duration quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. Now you know everything about fish and meat.
Medium duration quest chain finished.

100Fishfood 100Unknown 17
Refill fish deposits
Detail tab
Have you already noticed that your deposits deplete when you destroy them? There are deposits you have to refill manually, like fish. Therefore, you have to produce a refill in your provision house and use it on the depleted deposit.

Easy, isn’t it? You can refill all deposits to greater than their original amount. But you can only produce refills for meat and fish by yourself. If you want to refill another deposit, you have to take a look at the merchant.

Refill a fish deposit by at least, using Fish Food. – 200Fishfood

30Experience Points 17
Too many deer
Detail tab
Oh no! Once again a deer has gnawed at my documents. I’ve had enough! These wild animals are becoming a plague. We have to find someone to get rid of the animals!

Thank you for finding a hunter. I hope the problems caused by the wild animals will improve soon.

Build building(s). – 1Hunter

100Experience Points 22-24
The bear
Detail tab
Have you heard? A kind of grizzly bear has been seen in the woods, and it’s highly aggressive. A number of settlers have been attacked. We have to act. It might be a good idea to let the hunter produce some meat and mix it up with a sleeping potion so we can relocate the bear.

That worked really well. The potion made from wheat and fish made the bear sleep long enough for us to take him to another island. Now the settlers can enter the woods safely again.

Produce at least Meat. – 100Meat
Pay Fish from your storage. – 50Fish
Pay Wheat from your storage. – 50Wheat
Pay Meat from your storage. – 50Meat

150Experience Points 100Bread 22-24
Sausage
Detail tab
After that business with the bear, we still have a lot of meat left. I’m sure there’s something useful we can do with it. How about building a butcher? He could process the meat into sausage.

That really looks tasty. Our settlers will be very happy with their new rations. If we also supply the explorers with sausages, they might be able to search more effectively.

Build building(s). – 1Butcher

100Experience Points 22-24
Don’t forget
Detail tab
The sausages our butcher produces are really good, but I’ve talked to him and he says he doesn’t have sufficient meat to produce as many sausages as he should. Have you already had a look at meat and fish in your economic overview? Maybe an adjustment is needed.

Well, was an adjustment necessary? At least the butcher is satisfied, so whatever you have done, it was a success.

Have a production value of at least every hour(s) for Fish. – 1Fish
Have a production value of at least every hour(s) for Meat. – 1Meat
Have a production value of at least every hour(s) for Sausages. – 1Sausages

80Experience Points 50Marble 24
The sausage pyramid
Detail tab
There is a countrywide competition among the settlers to see who is able to build the highest and most stable sausage pyramid. Actually, I didn’t want to bother you with it, but Sir Oliver said I should ask anyway. So, would you sponsor us and provide the sausages? Of course, we would be happy to share the reward with you.

We won, thanks to your bountiful sausage supply. As promised, we would like to give you a part of our reward. Now I have to go back to work. Thanks again.

Produce at least Sausage(s). – 50Sausages
Pay Sausage(s) from your storage. – 10Sausages

50Experience Points 50Coins 24

New building materials

New building materials New buildings will become available which will need new building materials. By the time we complete this quest chain, you will have all necessary buildings for these materials.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You now have stable production of new building materials and can concentrate on other tasks.
Short quest chain finished.
Vases 18
Advanced building materials 1
Detail tab
In the outer sectors you will find a new type of wood Hardwood.
Advanced buildings will need planks of this material to be created.

– Produce 1 hardwood plank


Great!
Hardwood planks will allow you to create new and advanced buildings.

Build building(s). – 1Hardwood Forester
Build building(s). – 1Hardwood Cutter
Build building(s). – 1Hardwood Sawmill

400Experience Points 18
Advanced building materials 2
Detail tab
The outer sectors also provide a new type of stone Marble.
Check your geologists, claim sectors and search for marble deposits.

– Produce 1 marble


With hardwood planks and marble you are now set to create more buildings.

Build building(s). – 1Marble Mason
Produce at least Marble. – 50Marble

300Experience Points 19-25
A suspicious person
Detail tab
A suspicious looking person has been sneaking around your city. I will take care of him and find out who he is. Meanwhile, you should concentrate on hardwood production so we can produce enough longbows quickly.

Unfortunately, I could not find out who the suspicious person was, but I think it was a blonde woman. Anyway, how is the hardwood production going?

Produce at least Hardwood. – 200Hardwood

50Experience Points 50Hardwood Planks 25
The new materials
Detail tab
As you no doubt remember, we introduced new building materials some time ago. However, we did not check whether we had a positive balance and had even constructed new buildings, which also produce some of these materials. So it is now time to balance these resource chains. Take a look at your economic overview and raise production of these new materials to a decent value.

Very well, it can stay like this for now. I have already told you this, but it’s very important older production chains need to be updated over and over again, as many resources are consumed by multiple production circles.

Have a production value of at least every hour(s) for Hardwood. – 1Hardwood
Have a production value of at least every hour(s) for Hardwood Planks. – 1Hardwood Planks
Have a production value of at least every hour(s) for Marble. – 1Marble

60Experience Points 100Hardwood Planks 100Marble 25

Militia

Militia Recruits will not suffice as units for all types of battle. By the time we complete this quest chain, you will have militia as a new unit possibility.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You are now able to produce and recruit militia.
Short quest chain finished.

Exotic Fruit Basket 20
Iron on the island
Detail tab
Hmm… I can see a lot happened while I was away… Fancy-schmancy trade office. However, reports have reached me that this island holds iron deposits. If true, that would be splendid, because we could use them to produce better weapons.

So our information was correct – we have iron deposits. Lucky for us. We will be able to make a lot of beautiful things from them.

Find new Iron Ore deposit(s). – 1Iron Deposit
Build building(s). – 1Iron Mine

300Experience Points 20
The iron smelter
Detail tab
But first we have to smelt the iron. Basically, you should proceed in the same way as with copper ore, so build an iron smelter and smelt away.

Strange… What? Oh nothing. I just received a weird letter from my daughter, but never mind. You know what to do next.

Build building(s). – 1Iron Smelter

180Experience Points 20
The iron weaponsmith
Detail tab
Correct! We still need an iron weaponsmith. Just remember that the production of iron weapons uses more resources than for bronze ones.

This is music to my ears. Solid weapon production is always a good base for a successful kingdom. But enough chatter – now action is needed.

Build building(s). – 1Iron Weaponsmith

100Experience Points 21
Everything gets optimal
Detail tab
Your military has grown really fast, and I’ve just checked out your new militia. Tough men. They need iron swords, am I right? Have you optimized your iron production already?

You are getting better and better, I have to admit. It’s probably no longer necessary to treat you with so much care. If you continue like that, you will achieve everything you desire.

Have a production value of at least every hour(s) for Coal. – 1Coal
Have a production value of at least every hour(s) for Iron. – 1Iron
Have a production value of at least every hour(s) for Iron Swords. – 1Iron Swords

150Experience Points 50Coins 21
Militia training
Detail tab
You might be able to guess what comes next militia training. Compared to weapons, the militia need more time and resources to be built, but in return they can do more.

Training the militia really isn’t easy. By the way, you should keep an eye on your population because regardless of what you do, you’ll always need settlers, whether they’re military units, mine workers or woodcutters.

Train Militia in the Barracks. – 50Militia

100Experience Points 21
The militia
Detail tab
Training finished. Now things can begin. Let your militia fight for you and see for yourself what they are capable of. You can also mix up different unit types in one army.

So what do you think? Not bad is it? That is the result of the splendid training program I personally arranged. Feel free to keep training more units.

Win battle(s) against any of the following enemies . – 50Militia

150Experience Points 10Iron Swords 21

Storage

Storage Storage capacity is always very important. By the time we complete this quest chain, you will have a large storage capacity and the knowledge necessary to increase it further.
Long quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You have continuously increased your storage capacity.
Long quest chain finished.

Artesian Well 20
Task from the king
Detail tab
I’ve just received a message from the king. He has decided to assign you a task. He wants you to have the biggest storage capacity in all the land. Before that though, he’d like to test whether you are up to the task, so he’ll start with a smaller goal.

You passed this test. I will contact the king immediately. As soon as I have an answer, and am notified of his next demand, I will inform you.

Have a storage capacity of or more. – 1100

165Experience Points 20
Rats in the storehouse
Detail tab
Eek! We have rats in our storehouses! We should renovate as soon as possible and chase the rats away. The best thing would be to combine renovation with an increase in storage capacity. The king is sure to ask for this soon anyway.

Yes, much better. I hate rats, but at least they have helped us be better prepared for the king’s next task.

Have a storage capacity of or more. – 2500

70Experience Points 50Marble 23-50
Self initiative
Detail tab
Strange… It’s been a while since we were tasked with expanding our storage capacity. Don’t you think that’s a little curious too? Do you believe we should just keep on expanding? Maybe the king expect us to show some initiative.

It seems that we had the right idea about this. I’ve heard that the king really appreciated our initiative. As a reward, he has sent us some resources to support us.

Have a storage capacity of or more. – 13000

50Experience Points 100Hardwood Planks 100Marble 28-50
A generous reward
Detail tab
So, how are things? Ready for a new task from the king? It seems you never fail to satisfy him. I’ve never known him to support someone that willingly. Well then, on to dealing with the storage capacity!

Wow, that was a really generous reward. I hope no envious individual will try to tarnish your success. We better keep our eyes open, just in case.

Have a storage capacity of or more. – 15000

50Experience Points 200Granite 33-50
Storehouse isolation
Detail tab
Greetings. It’s always a pleasure to see you. I just wanted to let you know that the amount of resources suffice, and that everything technical is working fine. However, we could do with better isolation for the storehouses here and there. Would it be possible to upgrade one or two?

Oh wonderful. Now we can store the items way better. I’m sorry I always seem to ask you for something when I come for a visit. Next time I promise we’ll just have a nice chat.

Have a storage capacity of or more. – 20000

1500Experience Points 39-50
The last task
Detail tab
Ah, it’s good to be home again. I am sorry for not contacting you for so long, but I had a lot of things to discuss with the king. He has also given me a new task for you. It’s the last one, so he has promised a substantial reward.

Excellent! The king was enthusiastic and has commissioned delivery of the reward, a really generous reward! Congratulations. In any case, you have definitely secured the king’s favor.

Have a storage capacity of or more. – 30000

5000Experience Points 43-50
Fitting in with the cityscape
Detail tab
Your city has become really glorious. Now we can slowly begin finishing it off. I’m thinking particularly of the storehouses – we should align them with the cityscape. The upgrade takes a lot of time and resources, so you’d better start as soon as possible.

Well, that looks way better. I’m surprised how fast you did this. Now, there is only a little bit of work left to do to make your city perfect.

Have a storage capacity of or more. – 35000

7600Experience Points 47-50
The perfect city
Detail tab
You’ve nearly done everything a man can do. The time has come to make your city perfect, and upgrade your mayor’s house to level 5. It’s almost unbelievable to see you come this far. I never imagined you would do so well. I am proud of you.

So, you’ve mastered everything there is to do with the store. When we began settling I could never imagined such success. I am glad I was allowed to assist you.

Have a storage capacity of or more. – 50000

500Gems 100Granite 50

Excelsior!

Excelsior! Good day! Allow me to introduce myself. My name is Sonya Graham – you might have heard of me before? I am traveling through our world, exploring exotic places and cultures.

Finally! Thank you so much for your help! I owe you one. Now, let’s get to the exciting part, and use those crystals to reveal the truth about the world we’re living in.
1Experience Points 21
Ready to Excel!
Detail tab
This is The Excelsior. It might look messy, but I assure you this airship is the peak of our industrial prowess. Please, come on board, and let me show you around.

Ahhh, I thought this would grab your attention! Some people call it the “Forge of Truth” – a bit of a silly name if you ask me. But there’s one thing we know for sure – this is the heart of The Excelsior. I designed it to translate, analyze and piece together snippets of text. It usually works like a charm, but there are still some kinks to iron out like how the primal energy of the crystals it uses for fuel occasionally transform the paper into completely different objects and resources.
Here are some snippets I was able to translate – maybe some of them belong together?

Select “The Excelsior” – 1 The Excelsior
Attempt to create part(s) of any texts on board of the Excelsior. – 1?

1Experience Points 10Crystal 3 ? 21
All About Letters
Detail tab
The world has so much to offer, we just have to reach out and take it. I’ve collected a huge amount of letters on my travels. All the love stories, the drama, the humor… Every letter has its own unique story. Let us reveal the truth behind this short letter here.

Well, that was exciting! And there’s so much more to discover, I’m getting goosebumps just thinking about it.

Select “The Excelsior” – 1The Excelsior
Complete the following text time(s) on board of the Excelsior – 1

1Experience Points 21
Daily Duties
Detail tab
We have to reveal mor… no, ALL of them! Please help me gather more crystals, and I will take you with me on my journey!

Aren’t they beautiful? Shining so bright, with all those colors, and yet so mysterious to the touch.

Complete daily quest(s). – 1

1Experience Points 2Crystal 21

Population capacity

Population capacity Population is always an issue, as you already know. By the time we complete this quest chain, you will have a large population capacity.
Long quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You have continuously increased your population capacity.
Long quest chain finished.
Cheese Sandwich 22
Small town
Detail tab
Remember the king’s last task? I’ve received a message. He has a new task for you, offering support as long as you accommodate a certain number of settlers.

It seems demand is high. There are a lot of people who want to settle on your island. You have a good reputation, but deservedly so.

Have a population limit of at least. – 500Settlers

225Experience Points 22
The king’s letter
Detail tab
A new letter from the king has arrived, but it is meant for your eyes only, which is why I have placed the letter in your mail box. I wonder what it says…

What, you’re not allowed to tell me the subject of the letter? That’s a shame, but I suppose I’ll have to get used to it. It must be very important if you get a personal, secret letter from the king.

Have a population limit of at least. – 800Settlers
Open the mail window.

25Experience Points 20Settlers 26-50
Letter with no sender
Detail tab
Pssst… During my last journey, I came upon a messenger who had been robbed. He gave me this letter and asked me to bring it to you. It has no sender details. I thought it had to be important, so I decided to do you this favor.

Hmm… Your face reveals a certain anxiety. I’m sure you can handle whatever’s written in this letter. Anyway, I have to leave fast before someone spots me. Until next time.

Have a population limit of at least. – 1000Settlers
Open the mail window.

20Experience Points 10Settlers 30-50
A big delivery
Detail tab
Hey, what happened to Lord Sardin? I’ve never seen him so excited. I leave for just a few short hours, and the strangest things happen. Oh by the way, I have a new letter for you with no details of who sent it.

Wow – a very generous delivery has just arrived from the king. Whatever it is you did, the king seems very satisfied. Well done!

Have a population limit of at least. – 1200Settlers
Open the mail window.

380Experience Points 10Settlers 35-50
Epic preparations
Detail tab
Wow, you’ll never guess what I found! There are some islands quite far away, with epic treasures like coins and special building plans. However, you’ll need a huge army for the voyage, and that will require new, unemployed settlers.

Hmm… I wonder if that will be enough? Maybe I should go and spy a bit more to make sure you are sufficiently well prepared. ‘llI contact you as soon as I am convinced.

Have a population limit of at least. – 1800Settlers

1500Experience Points 40-50
A representative military
Detail tab
I can see you are diligently working on making your city perfect and polished. I think we should do the same with your military. After all, the military reflects the image of its owner, so let’s increase the amount of unemployed settlers to attract more potential soldiers.

Yes, these are really strapping young men, perfect for the military. Now we can take the next step in perfecting your army, and increase the amount of units.

Have a population limit of at least. – 2150Settlers

6000Experience Points 47-50
No goodbye yet
Detail tab
I see my father has left, but I won’t until you have become the greatest explorer of any time. However, you’ll need far more than the army you have at the moment, including more units for example.

Wow, people are flocking to your city. You seem to have a really good reputation. Hardly surprising, considering your good relationship with the king. This means we’ll be able to continue quickly.

Have a population limit of at least. – 2500Settlers

500Gems 300Granite 50

First strike units

First strike units Not all units attack at the same time. By the time we complete this quest chain, you will know what first strike means, and what cavalry is.
Short quest chain To complete the main quest, finish all its subquests.

You’ve managed to finish all the subquests. You are now able to produce and recruit cavalry.
Short quest chain finished.
Improved Drill Plan 23
New stables
Detail tab
The group of riders arrived a short while ago. They would like to rest but we have no place for their horses. Maybe we can build them a little stable?

The travelers were really pleased about the stable. One of your settlers is taking care of the stable and has begun to raise horses, just in case you need some in the future.

Build building(s). – 1Stable

100Experience Points 23
Cavalry
Detail tab
We have stables and nobody tells me? That is splendid! Now, we can begin to train the cavalry. There are a lot of qualified settlers we can train as cavalrymen. The more the better.

You should remember that cavalry always attacks first, targeting the weakest enemy unit first. This will be very useful in your upcoming battles.

Train Cavalry in the Barracks. – 15Cavalry

100Experience Points 23
Tactician
Detail tab
The little… What? Oh, I just got a letter from the former comrade I was telling you about earlier. He says that I’m incapable of defeating a bandit camp using just 50 cavalry or more.

Not that I couldn’t do it on my own… but thank you. With that, he has already lost the second bet, the blockhead. He will never learn his lesson.

Win battle(s) against any of the following enemies . – 50Cavalry

50Experience Points 50Horse 23
No wheat for the horses
Detail tab
The settler in charge of the stables came to see me a while ago and told me the farmers refuse to give him wheat unless they have official confirmation that enough wheat is being produced. Could you please check if there is any way to improve wheat production, and inform the farmers?

I have spoken to the stable manager once again, and he is now receiving enough wheat to feed his horses. Soon the first horses will be ready.

Have a production value of at least every hour(s) for Water. – 1Water
Have a production value of at least every hour(s) for Wheat. – 1Wheat
Have a production value of at least every hour(s) for Flour. – 1Flour
Have a production value of at least every hour(s) for Bread. – 1Bread
Have a production value of at least every hour(s) for Horses. – 1Horse

100Experience Points 100Gold Ore 23

Reading Material

Reading Material
Detail tab
With Manuscripts, we won’t be able to cover all the aspects of our more complex crafts. It is about time we expanded our capacities to accommodate better document production.

Excellent! With such an economy in supporting us it should be easy to bring our endeavor to the next level.

Have a production value of at least every hour(s) for Hardwood. – 1Hardwood
Have a production value of at least every hour(s) for Water. – 1Water
Have a production value of at least every hour(s) for Iron. – 1Iron
Have a production value of at least every hour(s) for Coal. – 1Coal

75Experience Points 25

A good book

The Manuscripts were a great starting point for the education of your Settlers. Now we should build upon this and take it one step further. The Manuscripts were a great starting point for the education of your Settlers. Now we should build upon this and take it one step further.

This is amazing. Our books will be in everyone’s hands, just imagine!
30Settlers 25-50
Eureka!
Detail tab
I have been struck by an idea that might just change the way we share writing. It’s this concept for reusing printing stencils, but it will require all-new production methods. Provide a Lettersmith to produce the printing press letters!

Working with you is a breeze. I can’t wait to see this new technology in practice!

Build building(s). – 1Lettersmith

50Hardwood Planks 30Coal 25-50
Step up
Detail tab
Our new printing approach requires a more robust type of paper, so we will be needing some new workshops. Build an Intermediate Papermill so we can work with our new technology.

This significantly increases our wood consumption, which is worrying, but progress cannot be stopped. By all accounts, it’s a considerable achievement for education in your kingdom!

Build building(s). – 1Unknown

50Bread 30Copper Ore 25-50
A real page turner
Detail tab
The new formats look quite impressive. I can’t even imagine what knowledge they might be able to carry. I recommend producing and distributing some Tomes as soon as possible.

Isn’t it a sight to behold, this Tome? I’m sure whomever the beneficiary is will appreciate this gift.

Produce at least Tome(s). – 1Tome

80Coins 25-50

The Warmth Of The Flock

Looking around this island, it doesn't take a genius to see that the finite space of our cherished home will someday get us into trouble. If we keep growing as we've done so far, we'll need to find a way to make some more space. Looking around this island, it doesn’t take a genius to see that the finite space of our cherished home will someday get us into trouble. If we keep growing as we’ve done so far, we’ll need to find a way to make some more space.

Behold my power! Erm… Our power… Your Power, I mean! Ahem. You can now transform the island however you wish, thanks to our “ground breaking” technology. Show those accursed mountains who’s the boss around here!
150Coins 1
Firestarter
Detail tab
I don’t know about you, but I’ve always hated the mountains. Yet what can one man do against the forces of nature? If only there were more of us, perhaps some bright mind would eventually rise up to the task. The village needs to grow! Makes sense, right?

That’s it! Did you hear what this crazy old veteran is doing in his backyard? He tinkers with gunpowder and his wife tells us that he wrecks their whole garden on regular basis. I believe this might be our chance. Gunpowder, mountains, you catch my drift?

Have a population capacity of or more. – 300Settlers

1 Powdertinker 1
Flashover
Detail tab
The cultural achievements of our settlement are remarkable, I must admit. But these accursed mountains – they just take up so much space! Gunpowder seemed like a great idea, but our handling of it needs to mature just a little bit more. I say throw more people at the problem, and someone shall find a way!

Oh, the sophistication! This man has truly refined the handling of explosive matters. His delicate craft enables him to blow up entire mountains, not just simple rock formations!

Have a population capacity of or more. – 900Settlers

1 Shotfirer 1
Pyromaniac
Detail tab
We have truly begun to shape the land according to our vision! The secret is in the numbers, just as I have always thought. Our Shotfirers can overcome any obstacle, so all we need is more! More people, more firepower! Mooore!

Yeees! This crew of fine artisans has reached the apex of their craft. Their understanding of materials, environmental conditions, and their appreciation of a good fireball are just the right tools to get the job done.

Have a population capacity of or more. – 1600Settlers

1 Demolition Crew 1


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Easter Event 2017