|10 Building Licenses||650||1||Ten blank building licenses directly from the high court of the royal palace. These will allow you to construct even more buildings in your marvelous city.|
|Rarity Provision House||3495||7||A provision house is a must-have for any great monarch, but this is also true for your architects’ latest invention The Rarity Provision House. Not only does it offer rare recipes for buffs, but it’s a nice looking building too.|
|Noble Residence Deed||95||—||5||A big residence offering all the comfort and luxury expected by a noble. Furthermore, this residence is very spacious, so a lot of people can live here.|
|Trade Office Deed||450||1||Your gate to the whole wide world. With this monumental building you are allowed to trade with other players.|
|Improved Butcher||1875||—||22||The village school is filled with the best teachers who will teach the kids how to become the best settlers out there.|
|Improved Deerstalker Hut||3495||—||22||The hunter that works out of this hut has perfected the use of traps and tricks, to become the most efficient hunter in the land. Nobody can rival him in terms of efficiency and speed. It seems your butchers will be busy while he’s around!|
|Guild House Deed||1250||17||A huge, magnificent and impressive mansion where the guild council board takes place.|
|Village School||750||1||The village school is filled with the best teachers who will teach the kids how to become the best settlers out there.|
|Artesian Well Deed||95||13||This ornate water basin is an useful and gorgeous enrichment for every town. Gallons of the freshest water can be gained from this beautiful monument.|
|Watermill||895||13||This is the construction plan of a new experimental building which magically produces unlimited water. The inventor has been accused of witchery.|
|Improved Watermill||2395||13||Whether by witchcraft or science, the engineer behind the watermill has managed to enhance his already impressive invention.
It still generates water from nothing, but it does so a lot more efficiently than the original.
|Packed Wheatfield Deed||95||13||Wheat needs room to grow freely. By halving this space we have doubled the potential amount of wheat for this field. Sure, the wheat might look a little squashed, but it’s still edible.|
|Silo||750||13||A lazy settler, who doesn’t want to build wheat fields anymore, has had a great idea. He’ll build a silo which collects surplus grain, and use it to refill the wheat fields.|
|Floating Residence||290||5||Always wanted a house by the sea? No space on your island anymore, and don’t know what to do? We have the solution! Buy this house built on the water, and your worries will be forgotten.|
|Improved Silo||1995||13||Have you always wanted a way to refill your wheat fields more effectively? Then your wish just came true! This new silo refills your fields in the blink of an eye!|
|Recycling Manufactory||990||1||This new building is really amazing. It can take leftover wood and rapidly process it into coal, essentially giving you an inexhaustible supply of coal.|
|Improved Storehouse||750||5||Are your storehouses full to bursting point, and you’ve got nowhere to keep your resources?
Then you probably need the Improved Storehouse. It provides three times the space of a normal storehouse.
|Friary||2450||1||These hermit monks have perfected the art of brewing brew to a degree that is only possible due to their dedicated and sacrificial way of life. However, for the greater good of all settlers, they are happy to make the sacrifice.|
|Endless Copper Mine||20000||1||Rumors of black magic and sinister curses have surrounded the Endless Mine for decades, until recently, when a resourceful and unflinching young business man decided to avail himself of the concept.|
|Gem Pit||20000||1||Deep within the bowels of the earth, subjected to incredibly severe conditions, your men have amazingly discovered a gem lode. Only your most adept diggers are capable of unearthing these precious gems while risking their very lives.|
|Deerstalker Hut||1995||1||The home of an elite hunter who doesn’t need a specific spot to hunt, but travels all around the island for game. He’s known for his exceptional stealth and agility… some even say he used to be one of the royal archers before abandoning Capital Island to live a life of solitude, governed by his own rules and habits.|
|Exotic Wood Tree Nursery||1950||26||Finally! A building, which produces exotic wood. But beware! Unlike regular work yards, this building depletes after a while.|
|Granite Pit||1975||26||Finally! A building, which produces granite. But beware! Unlike regular work yards, this building depletes after a while.|
|Epic Woodyard||5000||48||Both undisputable evidence of your prowess and a greatly improved production building, this truly magnificent structure is every player’s desire.|
|Fish Farm||845||6||The home of a passionate and nature loving fisherman who loves to fish, but does not want to endanger wild fish species. He’s known for his boundless knowledge of how to breed fish in great numbers.|
|Improved Farm||845||13||Who would have guessed that the results of modern agricultural research would look more rural than before? This farm harvests wheat with incredible efficiency, yet exudes nostalgic charm.|